LPBS: Intern Edition 5 - Spooky Mi

Hey All, This week, I want to touch on something that I’ve found works really well for the horror genre: minimalism. If you don’t know me, know that I am a huge fan of the horror genre. I grew up playing games like Resident Evil and Silent Hill. My mom and I would spend...

LPBS: Intern Edition 4 - Sound Eff

Hey All, So a while back, I had the opportunity to work with Mike on a presentation on video game sound that he was giving to a UPenn class. I was asked to come up with some ambient noise tracks for a section of the presentation, and I chose to do something from a scary game, a la...

GMI Facebook Page

Hey all, Alden here, just letting everyone know that GMI now has a facebook page. Check it out, and if thou dost like what thou dost see, become a fan and support us! Here’s the link: http://www.facebook.com/pages/Narberth-PA/Game-Music-Inc/135821211124?ref=ts#/pages/Narberth-PA/Game-Music-Inc/135821211124?v=wall&viewas=10515022&ref=ts Alden

LPBS: Intern Edition 3: Stereotype

Hey All, Today’s blog post is going to be about stereotyping in music. Whenever we think of video game music, whether we realize it or not, we are thinking usually about various formulas or templates for level songs. What I mean by this is that throughout video game history,...

LPBS: Intern Edition 2 - Practice

I want to talk a bit about practicing. I think that every good composer should run him/herself through composing exercises, much like a pianist must constantly practice piano. The problem is: where does a composer find exercises to do? There are books on composing, sure, but it’s...

New Twitter Account

Hey All, GMI Is now on Twitter! Look for us @GameMusicInc!